AI Insights · Timothy · October 2024
Top 5 Stickman Games Performance on Unified Platform in Middle East Q3 2024
Explore the performance trends of the top 5 Stickman games in the Middle East during Q3 2024, including metrics on downloads, revenue, and active users.
During the third quarter of 2024, the top 5 Stickman games on the unified platform in the Middle East showed dynamic performance trends, according to Sensor Tower data. Here's a detailed look at their weekly metrics.
Stick War: Legacy from Max Games Studios saw a varied performance throughout the quarter. Weekly revenue displayed an upward trajectory, peaking at approximately $838 in the last week of July. Downloads had a mid-quarter dip, dropping to around 8.5K by late August, before recovering slightly to 9.6K by the end of September. Active users started at 25.6K in early July, experiencing a decrease to 21.9K in late August, but rebounded to 22.9K by the close of the quarter.
Stickman Party: 4 Player Games, developed by Maxim Krivokonev, maintained a robust presence with weekly downloads reaching a peak of around 59.6K in the week of July 22. However, by mid-September, downloads had reduced to 23.7K. Revenue varied, starting at $150 in early July and peaking at $315 in mid-August, before declining to $183 by the end of September. Active users followed a similar trend, starting at 443.9K and dipping to 351.1K in early September, only to rise again to 409.1K by the end of the quarter.
Archery Bastions: Castle War by AI Games FZ showed notable fluctuations. Weekly downloads reached a high of 9.3K in mid-August but fell to 3.5K by late September. Revenue peaked at $350 in mid-September. Active users consistently hovered around 50K throughout the quarter, closing at 51.8K in the final week.
Stick War: Saga also from Max Games Studios, had a relatively modest quarter. Downloads increased from 1.8K at the start of July to a peak of 3.3K in mid-September. Revenue showed a slight peak at $250 in early August. Active users saw a significant rise from 5.1K in early July to 8.6K by mid-September.
Hero of Archery: Idle Game by 凯 包, experienced a sharp increase in downloads in mid-August, reaching 20K, before dropping to 1.5K by the end of September. Revenue peaked at $165 in late August. Active users surged to 23.9K in mid-August, before declining to 5.9K by the end of the quarter.
For more detailed insights and updates, visit Sensor Tower's platform to explore these trends further.